
- BGG rank
- BGG #10,936
- BGG rating
- 7.5
Fear God & Dread Nought
- 2–3 players
- 360 min
- Complexity 4.3/5
- 2001

Expansion for Command at Sea: 4th Edition – War at Sea 1926-1955
2013
Rules assistance for La Guerre Navale: The French Fleet in World War II (2012 Standard)
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
La Guerre Navale: The French Fleet in World War II (2012 Standard) is an expansion for Command at Sea: 4th Edition – War at Sea 1926-1955 released in 2013 for 2–8 players and ages 12 and up. It was designed by Michael Harris and its main mechanics are Simulation.
La Guerre Navale tells the story of the French Navy in WW II, a major fleet with first-class ships and well-trained crews that was robbed of its chance to defend France by the German Blitzkrieg of May 1940, its ordered destruction at Mers-El-Kebir by the British leadership, and its scuttling at Toulon in defiance of the Nazis. Twenty-two scenarios provide historical battles and hypothetical engagements that explore alternate paths of WW II naval history. This 128-page booklet also includes sidebars and other historical text that places each battle in context, as well as complete Admiralty Trilogy annex specifications for the French, Italian, Siamese (Thai) and US ships that are needed to fight the battles. Several hypothetical units are also included in the annexes. The foreword is by noted French historian Alexandre Sheldon-Duplaix. The information in this booklet is not only compatible with Command At Sea 4th edition, the data is now in the same format and uses the same standards as 'Dawn of the Battleship, Fear God & Dread Nought, and Harpoon, the other core games in the Admiralty Trilogy. La Guerre Navale has been updated to use the 2012 Standard, an improved formula to calculate a ship’s damage points. Please make sure that all ships on both sides in a scenario are using either the older 2006 Standard, or the new 2012 Standard. —description from the publisher
La Guerre Navale: The French Fleet in World War II (2012 Standard) supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The catalogue lists La Guerre Navale: The French Fleet in World War II (2012 Standard) for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
La Guerre Navale: The French Fleet in World War II (2012 Standard) has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
La Guerre Navale: The French Fleet in World War II (2012 Standard) belongs to these categories: Wargame, Miniatures, and Nautical. Its main mechanics are Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of La Guerre Navale: The French Fleet in World War II (2012 Standard) are: Michael Harris. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists La Guerre Navale: The French Fleet in World War II (2012 Standard) as an expansion for Command at Sea: 4th Edition – War at Sea 1926-1955. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Command at Sea: 4th Edition – War at Sea 1926-1955 to use it. Check that your edition of Command at Sea: 4th Edition – War at Sea 1926-1955 is compatible, as some expansions were revised between editions.