
- BGG rank
- BGG #7,051
- BGG rating
- 8.3
Napoleon's Last Gamble: Battles of the Hundred Days
- 2–6 players
- 180–1200 min
- Complexity 2.8/5
- 2016

2014
Rules assistance for La Patrie en Danger 1814: The Campaign in France, Part I
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
La Patrie en Danger 1814: The Campaign in France, Part I is a board game released in 2014 for 1–3 players, 120 minutes per game, and ages 14 and up. It was designed by Kevin Zucker and its main mechanics are Dice Rolling, Hexagon Grid, and Simulation.
La Patrie en Danger is another fine game from OSG's publisher Kevin Zucker's famous series "The Library of Napoleonic Battles". Based on the epic "Napoleon's Last Battles"-System, (further upgraded to the Library of Napoleonic Battles): it shows 480 meters per hex, 1 hour per turn, 400-800 men per strength point. Each Approach to Battle game lasts about 20 turns. The Full campaign links the individual battles. This game contains five battles from the opening phase of the 1814 Campaign in France following the Battle of Nations, which was fought just half a year before at Leipzig. Napoleon has just arrived at the front. At their first encounter the French surprised Blücher's Prussians and Russians during a snowstorm. The Battle of Brienne was a short-lived success, however, for just two days later the Prussians triumphed at La Rothière and wrote-off the enemy as a spent force, advancing hell-for-leather across the Marne and onto the highway to Paris. Ten days later Napoleon seized his opportunity when "Marschal Vorwärts" allowed his advancing columns to get dispersed and defeated in detail, in rapid succession in three short sharp combats. BATTLES SIMULATED Brienne Unskilled Fury, 29-30 January. The raw conscripts under Napoleon and Ney chased the Russians and Prussians from the town. Bluucher himself was almost captured. La Rothière A Defeat on French Soil, 1 February. Reinforced with troops from the Army of Bohemia, Blücher was ready to fight again. Napoleon, not realizing the enemy's overwhelming superiority, advanced. At Noon Blücher attacked, taking 54 guns and inflicting 6,000 French casualties. Champaubert, 10 February. Marmont ran into an isolated corps of 4,500 Russians commanded by Olsufief. Marmont attacked and dispersed the Russian corps, capturing its commander. Montmirail, 11 February. Mortier pinned down Yorck and Kleist's Prussians to the front, while Napoleon separated Sacken's Russians from their allies, sending them streaming back towards Château Thierry. Vauchamps, 14 February. Marmont held Blücher's Prussians in check while Napoleon made a flank march through the mud, sending Grouchy's cavalry round to the rear to cut their retreat to Châlons. COMPONENTS Three 22" x 34" maps 560 counters 100 cards 2 rulebooks 15 player aids Box GAME SYSTEM: The Library of Napoleonic Battles - formerly known as the "Napoleon's Last Battles (NLB-)Series" - scale = 480m/hex, - time = 1hour/GT, - strength = 500-800 men/SP.
La Patrie en Danger 1814: The Campaign in France, Part I supports 1–3 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for La Patrie en Danger 1814: The Campaign in France, Part I is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists La Patrie en Danger 1814: The Campaign in France, Part I for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
La Patrie en Danger 1814: The Campaign in France, Part I has a complexity rating of 3.1 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
La Patrie en Danger 1814: The Campaign in France, Part I belongs to these categories: Wargame and Napoleonic. Its main mechanics are Dice Rolling, Hexagon Grid, and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of La Patrie en Danger 1814: The Campaign in France, Part I are: Kevin Zucker. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists La Patrie en Danger 1814: The Campaign in France, Part I as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.