
- BGG rank
- BGG #7,051
- BGG rating
- 8.3
Napoleon's Last Gamble: Battles of the Hundred Days
- 2–6 players
- 180–1200 min
- Complexity 2.8/5
- 2016

2017
Rules assistance for Napoleon's Quagmire
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Napoleon's Quagmire is a board game released in 2017 for 2 players. It was designed by Kevin Zucker and its main mechanics are Dice Rolling, Grid Movement, and Hexagon Grid.
Napoleon's Quagmire - The Campaign in Extremadura, March-November, 1809 (battles of Medellin, Talavera, Almonacid, and Ocaña) is the VII volume of the games from OSG's THE LIBRARY OF NAPOLEONIC BATTLES series. The Year 1809 began with Napoleon’s departure from the Iberian Peninsula, to face the Austrian threat on the Danube. He left his brother, Joseph, in nominal command of his armies in Spain, as puppet king in Madrid. Fighting flared on several fronts simultaneously, and the French occupation had some successes, notably at the siege of Saragossa, concluded by Marshal Lannes just before his departure to join the Emperor. In 1809 the French under Joseph nearly mastered the plains of Old and New Castile. However, the Napoleonic magic could not work at such distances (a dispatch sent from Vienna to Madrid, would travel 2,400 km in 12 to 14 days); when dispatches arrived they were often days or weeks out of date. A series of battles were fought during the course of the year along the approaches to Madrid from Portugal, where the future Duke of Wellington had just arrived with a small British Army to second the Spanish Army of Extremadura. COMPONENTS Two full-size color maps (22"x34" each)and two half-size maps (17"x22") Rulebook (28 pages) Scenario Folder (24 pages) Two counter sheets (560 units) Two decks of cards (50 cards each, 100 total) 15 player aid cards Series scale Series: The Library of Napoleonic Battles (OSG) - formerly known as the Napoleon's Last Battles (NLB) Series: 480 meters per hex, 1 hour per turn, 400-800 men per strength point.
Napoleon's Quagmire supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
Napoleon's Quagmire has a complexity rating of 3.8 out of 5 from BoardGameGeek players, which makes it a heavy game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Napoleon's Quagmire belongs to these categories: Wargame and Napoleonic. Its main mechanics are Dice Rolling, Grid Movement, and Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Napoleon's Quagmire are: Kevin Zucker. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Napoleon's Quagmire as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.