
- BGG rank
- BGG #24,181
- BGG rating
- 6.0
Labyrinth: The Paths of Destiny
- 2–6 players
- 45 min
- Complexity 2.0/5
- 2011

2015
Rules assistance for Labyrinth: The Paths of Destiny (Second Edition)
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Labyrinth: The Paths of Destiny (Second Edition) is a board game released in 2015 for 2–6 players, 20–60 minutes per game, and ages 8 and up. It was designed by Mateusz Pronobis and Kamil Matuszak and its main mechanics are Variable Player Powers, Hand Management, and Area Movement.
Centuries ago a desert land existed in the world of the Eternal Kingdom. The land was rich from its many trade routes and populated by a nation called the People of the Book. Wise rulers had always reigned over them, and thanks to this everyone lived in prosperity. Even so, some had rebelled against the binding order, ignoring the venerable customs and breaking the law... You are one of those renegades and "enemies of the kingdom", but you now have a second chance for freedom as this land's ruler prophesized that among you there is a chosen one who in the future will affect the fate of the desert lands. He decided that a trial in an ancient labyrinth would resolve who would be released and who would see daylight no more. The corridors of the labyrinth are winding and bristle with cleverly planned and dangerous pitfalls. Tales and legends also mention a guard, an immortal Golem that tramps the stone corridors. Labyrinth: The Paths of Destiny 2 ed. is an adventure board game for 2-6 players who impersonate both the great constructors of the ancient labyrinth and the daredevils who try to escape. To find a way out of the labyrinth, each player must find a special key while avoiding traps from other players, not to mention the Golem. With their two actions each turn, players can construct the multi-level labyrinth, set traps, move, rest, attack other players and much more.
Labyrinth: The Paths of Destiny (Second Edition) supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Labyrinth: The Paths of Destiny (Second Edition) is 20–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Labyrinth: The Paths of Destiny (Second Edition) for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Labyrinth: The Paths of Destiny (Second Edition) has a complexity rating of 2.3 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Labyrinth: The Paths of Destiny (Second Edition) belongs to these categories: Fantasy, Fighting, and Adventure. Its main mechanics are Variable Player Powers, Hand Management, and Area Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Labyrinth: The Paths of Destiny (Second Edition) are: Mateusz Pronobis and Kamil Matuszak. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Labyrinth: The Paths of Destiny (Second Edition) as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.