
- BGG rating
- 9.0
Rules assistance for Lairs: Adventurer's Pack
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 2 players
- 30–60 min
- 10+
- Complexity 2.0/5

Rules assistant for Lairs: Adventurer's Pack
What would you like to know?
Answers come from the official rulebook, with the page to check.
Lairs: Adventurer's Pack is an expansion for Lairs released in 2026 for 2 players, 30–60 minutes per game, and ages 10 and up. It was designed by Josh Cappel and Christopher Westmaas and its main mechanics are Dice Rolling, Variable Set-up, and Modular Board.
About the game
Are you looking to develop your dungeon crawling skills and to gain access to even more dangerous monsters and devious traps? In the Lairs: Adventurer’s Pack, you’ll add all sorts of challenging new content to your Lairs base game. Unique attribute cubes unlock powerful abilities, and you’ll need them to overcome the original monsters and traps your opponent will have at their disposal. Add the new content all at once or unlock the boxes and envelopes in stages, introducing it gradually. The Adventure is up to you!
Designers
Publishers
- KTBG
- DSV Games
Questions and answers
Lairs: Adventurer's Pack supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Lairs: Adventurer's Pack is 30–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Lairs: Adventurer's Pack for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Lairs: Adventurer's Pack has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Lairs: Adventurer's Pack belongs to these categories: Fantasy, Deduction, and Puzzle. Its main mechanics are Dice Rolling, Variable Set-up, and Modular Board. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Lairs: Adventurer's Pack are: Josh Cappel and Christopher Westmaas. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Lairs: Adventurer's Pack as an expansion for Lairs. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Lairs to use it. Check that your edition of Lairs is compatible, as some expansions were revised between editions.