
- BGG rank
- BGG #9,314
- BGG rating
- 6.4
Resistor_
- 2 players
- 20 min
- Complexity 2.1/5
- 2015

2006
Rules assistance for Laser Battle
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Laser Battle is a board game released in 2006 for 2 players, 5–15 minutes per game, and ages 8 and up. It was designed by Ami Shapiro and its main mechanics are Modular Board.
Laser Battle includes a modular hi-precision plastic board which allows for a variety of game-start layouts as well as unlimited expansion using additional play-set boards. Use the real laser module and hi-precision mirrors to attack your opponent’s Tower and “blow it up”. Similar to Deflexion/Khet, players are attempting to set up a series of mirrors to bounce a laser into the opponent's tower. Here are the differences from Khet: In Khet, the laser is always moving orthogonally. In Laser Battle, the laser must be bounced at the proper angle off pieces which can be rotated to 16 different angles (22½° increments: 0°, 22½°, 45°, and so forth), which reflects the laser orthogonally and/or diagonally, at the players' discretion (or error!). In Khet, the laser is fired from the walls of the game board. In Laser Battle, the laser is being fired by a unit, which you may rotate for very surprising victory. In Khet, each player must fire the laser after her move. In Laser Battle, firing the laser is optional, allowing both sloppier play and stealthier play. Khet has a fixed game board (and a moveable / roteable mirrored second-floor with the Khet 3D: Tower of Kadesh expansion). The board in Laser Battle is modular (single-floor), allowing for numerous configurations. A Laser Battle set comes with extra headdresses for the pieces so you can buy a second identical set, and play with up to four players. Also, it is available in two color schemes, which could allow for an eight-player laser frenzy! There are only three types of pieces in Laser Battle. Khet has four types in the basic game, and a fifth (Khet: Eye of Horus Beam Splitter) in an expansion. The Tower has 6 light sensors – and when hit by the laser it flashes red lights and makes an explosion sound, which signals the end of a game. This game was the subject of a lawsuit in which the designer of Khet: The Laser Game brought suit against MGA Entertainment and the court found Laser Battle as infringing.
Laser Battle supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Laser Battle is 5–15 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Laser Battle for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Laser Battle has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Laser Battle belongs to these categories: Abstract Strategy and Electronic. Its main mechanics are Modular Board. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Laser Battle are: Ami Shapiro. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Laser Battle as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.