
- BGG rank
- BGG #5,584
- BGG rating
- 7.9
Epic Spell Wars of the Battle Wizards: Annihilageddon 2 – Xtreme Nacho Legends
- 2–5 players
- 45–60 min
- Complexity 2.3/5
- 2022

2021
Rules assistance for Let's Summon Demons
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

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Answers come from the official rulebook, with the page to check.
Let's Summon Demons is a board game released in 2021 for 2–5 players, 20–40 minutes per game, and ages 12 and up. It was designed by Ben Stoll and its main mechanics are Take That, Set Collection, and Dice Rolling.
What are little Johnny, Suzy, and Fido supposed to do when the suburban droll has them down? I know, Let's Summon Demons! Whether you're building sadistic synergies with the "rotten" kids or sharing the love with the "sweet" kids, only the savviest (and luckiest!) player--the best Demon Summoner--will walk away a winner! Shuffle up the Demon Deck and the Block Deck, and deal everyone a Starting Candle and a hand of 3 Demons. Your goal is to summon all 3 of those little devils before your opponents beat you to it... At all times, a rotating assortment of five cards will be available for purchase (the low, low price of 3 soul tokens) to all players--this is called THE BLOCK and it has Boys, Girls, and Animals of every style and strategy! Look for cards that combo together! On each players' turn, they'll roll the dice--if any player's cards they've acquired "match" the total rolled then that card activates--often resulting in the acquisition of more soul tokens! More soul tokens means more cards from THE BLOCK, means even more soul tokens--but to what end? Well, you can sacr--er--discard 3 of your cards to SUMMON A DEMON! The most powerful cards of all! Once any player has summoned all 3 of their Demons --and has a balance of 10 souls on top of that--they are declared the ultimate Demon Summoner and the game is over! With all of the variety offered between the 20 unique demons and the diverse BLOCK DECK, there is plenty of content to explore and master! —description from the publisher
Let's Summon Demons supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Let's Summon Demons is 20–40 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Let's Summon Demons for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Let's Summon Demons has a complexity rating of 1.4 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Let's Summon Demons belongs to these categories: Card Game, Fantasy, and Horror. Its main mechanics are Take That, Set Collection, and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Let's Summon Demons are: Ben Stoll. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Let's Summon Demons as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.