
- BGG rating
- 8.3
Liberation: Alpine Extension
- 1–4 players
- 40–60 min
- 2025

2025
Rules assistance for Liberation
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

What would you like to know?
Answers come from the official rulebook, with the page to check.
Liberation is a board game released in 2025 for 1–4 players, 40–60 minutes per game, and ages 10 and up. It was designed by François-Gilles Ricard and its main mechanics are Dice Rolling, Die Icon Resolution, and Cooperative Game.
After the debacle and breakthrough of the German army, France came under German occupation. Faced with a sense of injustice, some intellectuals begin to revolt and organize the beginnings of the French Resistance. Liberation features an asymmetrical confrontation between the occupying forces and the French Resistance. The occupier can be played by one player or in the form of an automa. The Resistance players each lead their own maquis, fighting together to liberate the country. In a cat-and-mouse game, the Resistance fighters carry out missions while the occupying forces set traps and capture the brave fighters. The game features 5 main scenarios, ranging from 1940 to the liberation of Paris in 1944. Each scenario has its own twist, forcing players to play differently. The game can be played per scenario, or as a campaign (non-legacy) where each scenario has a bearing on what happens next. —description from the designer
Liberation supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Liberation is 40–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Liberation for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Liberation has a complexity rating of 2.8 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Liberation belongs to these categories: Card Game, Political, and World War II. Its main mechanics are Dice Rolling, Die Icon Resolution, and Cooperative Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Liberation are: François-Gilles Ricard. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Liberation as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.