
- BGG rating
- 7.8
Roundhammer 1943
- 2 players
- Complexity 2.7/5
- 2011

2009
Rules assistance for Liberty Roads
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Liberty Roads is a board game released in 2009 for 2 players and 90–1200 minutes per game. It was designed by Nicolas Rident and Yves le Quellec and its main mechanics are Dice Rolling, Hexagon Grid, and Simulation.
Liberty Roads is a simulation of the WWII campaign in France, from the 6th of June, 1944 (D-Day) to March, 1945. The game map covers the theater of operations from Brest to the Ruhr, Rotterdam to Toulon. Rules are divided into basic and advanced rules. Basic rules cover movement, combat, supply... and allow play of the introductory scenario, 'Cobra'. Advanced rules deal mainly with airborne drops and landings. Game length: Cobra scenario: 1.5 to 2 hrs. D-Day scenario: 6 to 8 hrs. Campaign scenario: 15 to 20 hrs. Game scale: 1 hex = 25 km 1 counter = 1 division Complexity : Moderate
Liberty Roads supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Liberty Roads is 90–1200 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Liberty Roads has a complexity rating of 3.2 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Liberty Roads belongs to these categories: Wargame and World War II. Its main mechanics are Dice Rolling, Hexagon Grid, and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Liberty Roads are: Nicolas Rident and Yves le Quellec. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Liberty Roads as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.