
- BGG rank
- BGG #24,161
- BGG rating
- 5.7
Hunting Party
- 2–5 players
- 30 min
- Complexity 2.0/5
- 2011

Rules assistance for Lifeboat Expansion #1: Cannibalism
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Lifeboat Expansion #1: Cannibalism is an expansion for Lifeboat released in 2008 for 4–7 players, 45 minutes per game, and ages 12 and up. It was designed by Jeff Siadek and its main mechanics are Variable Player Powers, Hand Management, and Set Collection.
From the package back: This expansion adds 10 new cards including a seventh character - Dr. Harter complete with a few extra first aid kits, love and hate cards and the infamous cannibalism card. You must have Lifeboat to play. Expands: Lifeboat
Lifeboat Expansion #1: Cannibalism supports 4–7 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Lifeboat Expansion #1: Cannibalism is 45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Lifeboat Expansion #1: Cannibalism for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Lifeboat Expansion #1: Cannibalism has a complexity rating of 1.9 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Lifeboat Expansion #1: Cannibalism belongs to these categories: Card Game, Nautical, and Expansion for Base-game. Its main mechanics are Variable Player Powers, Hand Management, and Set Collection. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Lifeboat Expansion #1: Cannibalism are: Jeff Siadek. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Lifeboat Expansion #1: Cannibalism as an expansion for Lifeboat. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Lifeboat to use it. Check that your edition of Lifeboat is compatible, as some expansions were revised between editions.