
- BGG rank
- BGG #7,316
- BGG rating
- 8.0
Lock 'n Load Tactical: Heroes of Normandy
- 1–2 players
- 120–240 min
- Complexity 3.4/5
- 2015

Rules assistance for Lock ‘n Load: In Defeat, Defiance
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Lock ‘n Load: In Defeat, Defiance is an expansion for Lock 'n Load: Heroes of the Blitzkrieg released in 2012 for 2 players, 90 minutes per game, and ages 12 and up. It was designed by Dale Holmstrom and Jeff Lewis and its main mechanics are Hexagon Grid.
An expansion for Heroes of the Blitzkrieg. In Defeat, Defiance brings the British Expeditionary Force to the battlefield of France 1940. An expansion to the hugely popular Heroes of the Blitzkrieg, In Defeat, Defiance is the biggest British expansion ever. Included are over 170 counters, and fourteen intriguing scenarios. The 170 counters include Vickers, Cruiser, and Matilda tanks, Bren carriers, 2pdr and 25mm Anti-tank guns, 51mm mortars, Leaders, heroes, snipers, Squads, Bren guns, Boys Anti-tank rifles, and much more. The fourteen scenarios, all designed by Dale Holmstrom (The Swift and the Bold) and Mark Walker, cover everything from British and SS fighting near Arras to Rommel crossing the Brasse Canal." This game is no longer available and you can find the new, improved and expanded edition in Lock 'n Load Tactical: Heroes in Defiance
Lock ‘n Load: In Defeat, Defiance supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Lock ‘n Load: In Defeat, Defiance is 90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Lock ‘n Load: In Defeat, Defiance for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Lock ‘n Load: In Defeat, Defiance has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Lock ‘n Load: In Defeat, Defiance belongs to these categories: Wargame, World War II, and Expansion for Base-game. Its main mechanics are Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Lock ‘n Load: In Defeat, Defiance are: Dale Holmstrom and Jeff Lewis. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Lock ‘n Load: In Defeat, Defiance as an expansion for Lock 'n Load: Heroes of the Blitzkrieg. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Lock 'n Load: Heroes of the Blitzkrieg to use it. Check that your edition of Lock 'n Load: Heroes of the Blitzkrieg is compatible, as some expansions were revised between editions.