
- BGG rating
- 8.8
Lock 'n Load Tactical: Hell Frozen Over
- 1–2 players
- 60–120 min
- Complexity 3.0/5
- 2017

2015
Rules assistance for Lock 'n Load Tactical: Heroes of the Pacific
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Lock 'n Load Tactical: Heroes of the Pacific is a board game released in 2015 for 2 players, 120–240 minutes per game, and ages 12 and up. It was designed by Jeff Lewis and David Heath and its main mechanics are Dice Rolling, Hexagon Grid, and Line of Sight.
Heroes of the Pacific brings the award-winning Lock ’n Load Tactical game system to the Pacific theater with a vengeance. Heroes of the Pacific details America’s brawl with Japan during World War 2, and includes twelve frantic firefights from America’s audacious island-hopping campaign. You will lead desperate Marines struggling ashore on Tarawa, face a counterattack of HA GO tanks at the Peleliu airfield, fight for Kitano Point on Iwo Jima, and more. It isn’t, however, all about the Marines; Heroes of the Pacific comes chock full of the U.S. Army’s finest, as well as the Imperial Japanese Army, all drawn with the painstaking detail our fans have come to expect. It’s squad-level combat at its most exciting; it’s Lock ’n Load Tactical. UPDATE: All of our manuals and guides can be Downloaded, Viewed, and even printed right from our LnLP Online Library: We now have an Online Library of all, well almost all of our manuals. We add some every few weeks. You can find all the LnLT manuals at the link below. LnLP Online Library: http://library.lnlpublishing.com/
Lock 'n Load Tactical: Heroes of the Pacific supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Lock 'n Load Tactical: Heroes of the Pacific is 120–240 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Lock 'n Load Tactical: Heroes of the Pacific for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Lock 'n Load Tactical: Heroes of the Pacific has a complexity rating of 3.8 out of 5 from BoardGameGeek players, which makes it a heavy game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Lock 'n Load Tactical: Heroes of the Pacific belongs to these categories: Wargame and World War II. Its main mechanics are Dice Rolling, Hexagon Grid, and Line of Sight. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Lock 'n Load Tactical: Heroes of the Pacific are: Jeff Lewis and David Heath. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Lock 'n Load Tactical: Heroes of the Pacific as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.