
- BGG rank
- BGG #5,854
- BGG rating
- 7.4
Lock 'n Load: Forgotten Heroes – Vietnam
- 2 players
- 60 min
- Complexity 3.1/5
- 2003

2017
Rules assistance for Lock 'n Load Tactical: Solo
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Lock 'n Load Tactical: Solo is a board game expansion released in 2017 for 1 player, 120–240 minutes per game, and ages 15 and up. It was designed by David Heath and Sean Druelinger and its main mechanics are Dice Rolling.
Lock 'n Load Tactical: Solo is the next evolution in our LnLT series. LnLTS is a solitaire system that provides players with a way to play scenarios and generate battles on their own. We wanted to take that a step farther and provide to have one solitaire system that would work for the entire Lock 'n Load Tactical series past, present, and future games. Gamers will be able to use LnLTS to play any complete Lock ‘n Load Tactical game including any expansions, in either World War 2 or Modern eras. We also wanted players to be able to play the scenarios that come with the games, so LnLTS makes this possible. There will be a few scenarios that won't play as smoothly as most of the scenarios due to events or special rules. LnLTS will work with any scenario generated by our LnLT Battle Generators. Included with LnLTS is a system is a random events generator that is optional to add a little something special to your games and could be used even in two-player games. Lock 'n Load Tactical: Solo was developed by Sean Druelinger and David Heath and is based and licensed from Academy Games's Solo game design. We like to thank Uwe Eickert for allowing us to create this edition for the Lock 'n Load Tactical series. UPDATE: All of our manuals and guides can be Downloaded, Viewed, and even printed right from our LnLP Online Library: We now have an Online Library of all, well almost all of our manuals. We add some every few weeks. You can find all the LnLT manuals at the link below. LnLP Online Library: http://library.lnlpublishing.com/
Lock 'n Load Tactical: Solo supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Lock 'n Load Tactical: Solo is 120–240 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Lock 'n Load Tactical: Solo for ages 15 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Lock 'n Load Tactical: Solo has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Lock 'n Load Tactical: Solo belongs to these categories: Wargame and Expansion for Base-game. Its main mechanics are Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Lock 'n Load Tactical: Solo are: David Heath and Sean Druelinger. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Lock 'n Load Tactical: Solo as an expansion. Expansions add new content, rules or scenarios to an existing base game and usually cannot be played on their own. Check the box or publisher description for the exact base game required, and make sure your edition of that game is compatible with this expansion.