
- BGG rank
- BGG #27,068
- BGG rating
- 5.4
Lost In Straya
- 1–6 players
- 30 min
- Complexity 1.0/5
- 2021

2021
Rules assistance for Lost In Jurassica
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Lost In Jurassica is a board game released in 2021 for 1–6 players, 20–30 minutes per game, and ages 8 and up. It was designed by Samuel Milham and its main mechanics are Set Collection, Solo / Solitaire Game, and Open Drafting.
Lost in Jurassica is a survival card game with fighting, crafting and scavenging. You play as a visiting guest to Jurassica, an amazing island dinosaur resort. Unfortunately the dinosaurs have escaped, leaving you and your friends to fight for survival! Be the first player to win by finding power switches and restoring power to the park - all while scavenging for supplies and fighting off dangerous dinosaurs with improvised weapons! Players choose who goes first - we suggest the youngest player. Make sure there are 3 power switches per player placed in the explore deck. After shuffling each deck separately, Arrange the 3 decks (Explore, Scavenge, Craft) face down on the table in a line next to each other. The selected Player One goes first and remaining Players take turns in a clockwise direction. On your turn you can pick up 2 cards from the top of any deck. (Explore, Scavenge, Craft). You are allowed to pickup any deck of your choice, for example, 1 'Explore' card and 1 'Craft' card based on what you need. The aim of the game is to make your way through the 'Explore' deck and find 3 Power Switches that are hidden in the deck. The first player to do so wins the game. Once you receive foe cards totaling -4 hit points, you cannot advance any further in the 'Explore' deck. You must then craft items picked up from the 'Craft' deck, to remove dinosaur cards cards, using scavenged materials from the 'Scavenge' deck. There are also helpful cards scattered throughout each deck that are free to use once found. These are discarded once used. -description from designer
Lost In Jurassica supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Lost In Jurassica is 20–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Lost In Jurassica for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Lost In Jurassica has a complexity rating of 1.3 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Lost In Jurassica belongs to these categories: Card Game, Animals, and Adventure. Its main mechanics are Set Collection, Solo / Solitaire Game, and Open Drafting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Lost In Jurassica are: Samuel Milham. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Lost In Jurassica as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.