
- BGG rank
- BGG #27,497
- BGG rating
- 5.4
Lost In Jurassica
- 1–6 players
- 20–30 min
- Complexity 1.3/5
- 2021

2021
Rules assistance for Lost In Straya
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Lost In Straya is a board game released in 2021 for 1–6 players, 30 minutes per game, and ages 8 and up. It was designed by Samuel Milham and its main mechanics are Solo / Solitaire Game, Open Drafting, and Trick-taking.
Lost In Straya is a survival card game with fighting, crafting and scavenging. You play as a tourist who becomes stranded during an exciting outback safari. In this card drafting survival game, each player draws two cards of their choice per turn from 3 central decks. Be the first player to get rescued by finding 3 phone reception cards hidden in the Explore Deck - all while scavenging for supplies in the Scavenge Deck, crafting epic weapons in the Items Deck and fighting off vicious wildlife that are trying to stop you in the Explore Deck! The first player to do so wins the game. For 1-6 players, ages 8+, 20min game time. -description from designer
Lost In Straya supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Lost In Straya is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Lost In Straya for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Lost In Straya has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Lost In Straya belongs to these categories: Card Game, Humor, and Adventure. Its main mechanics are Solo / Solitaire Game, Open Drafting, and Trick-taking. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Lost In Straya are: Samuel Milham. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Lost In Straya as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.