
- BGG rank
- BGG #3,968
- BGG rating
- 7.3
De Bellis Antiquitatis: Quick Play Wargame Rules with Army Lists for Ancient and Medieval Battles
- 2–6 players
- 60–300 min
- Complexity 2.8/5
- 1990

Expansion for Field of Glory: Ancient and Medieval Wargaming Rules
2010
Rules assistance for Lost Scrolls: The Ancient and Medieval World at War – Field of Glory Gaming Companion
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Lost Scrolls: The Ancient and Medieval World at War – Field of Glory Gaming Companion is an expansion for Field of Glory: Ancient and Medieval Wargaming Rules released in 2010 for 2–4 players, 180 minutes per game, and ages 10 and up. It was designed by Richard Bodley Scott and its main mechanics are Area Movement, Dice Rolling, and Role Playing.
Lost Scrolls, the 13th and final Field of Glory Companion presents some of the armies most often requested by members of the Field of Glory community. From Beja and Tuareg hordes to Vietnamese and German City League armies, there is something for everyone to be found in Lost Scrolls. This volume also includes Seven Hills, a mini-theme for Field of Glory campaigns, covering Etruscans, Samnites, Horatius at the bridge and all the armies and enemies of the early Roman Republic. Lost Scrolls: The Ancient and Medieval World at War ARMY LISTS Introduction Early Republican Roman Early Republican Roman Allies Etruscan League Etruscan Allies Umbrian Allies Italian Hill Tribes Italian Hill Tribe Allies Latin Latin Allies Samnite Samnite Allies Campanian Campanian Allies Apulian, Lucanian or Bruttian Apulian, Lucanian or Bruttian Allies Early Nomad Early Nomad Allies Early Highland Raiders Early Highland Raider Allies Early Elamite Early Elamite Allies Amorite Kingdoms Amorite Kingdoms Allies Vietnamese Vietnamese Allies Pre-Islamic Arabian Pre-Islamic Arabian Allies Later Pre-Islamic Bedouin Later Pre-Islamic Bedouin Allies Axumite Meroitic Allies Beja, Nile Valley Blemmye or Early Nobatae Beja Allies Tuareg Tuareg Allies Medieval German City Leagues Medieval German City League Allies Later Medieval Feudal German Later Medieval Feudal German Allies Later Medieval Danish Allies Later Medieval Frisian or Dithmarschen Later Medieval Frisian or Dithmarschen allies
Lost Scrolls: The Ancient and Medieval World at War – Field of Glory Gaming Companion supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Lost Scrolls: The Ancient and Medieval World at War – Field of Glory Gaming Companion is 180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Lost Scrolls: The Ancient and Medieval World at War – Field of Glory Gaming Companion for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Lost Scrolls: The Ancient and Medieval World at War – Field of Glory Gaming Companion has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Lost Scrolls: The Ancient and Medieval World at War – Field of Glory Gaming Companion belongs to these categories: Fighting, Wargame, and Miniatures. Its main mechanics are Area Movement, Dice Rolling, and Role Playing. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Lost Scrolls: The Ancient and Medieval World at War – Field of Glory Gaming Companion are: Richard Bodley Scott. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Lost Scrolls: The Ancient and Medieval World at War – Field of Glory Gaming Companion as an expansion for Field of Glory: Ancient and Medieval Wargaming Rules. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Field of Glory: Ancient and Medieval Wargaming Rules to use it. Check that your edition of Field of Glory: Ancient and Medieval Wargaming Rules is compatible, as some expansions were revised between editions.