Lost Squadrons: A Black Cross/Blue Sky Supplement
BGG rating
7.5

Expansion for Black Cross / Blue Sky

Lost Squadrons: A Black Cross/Blue Sky Supplement

2012

Rules assistance for Lost Squadrons: A Black Cross/Blue Sky Supplement

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–6 players
  • 60 min
  • 10+

Rules assistant for Lost Squadrons: A Black Cross/Blue Sky Supplement

What would you like to know?

Answers come from the official rulebook, with the page to check.

Lost Squadrons: A Black Cross/Blue Sky Supplement is an expansion for Black Cross / Blue Sky released in 2012 for 1–6 players, 60 minutes per game, and ages 10 and up. It was designed by John F. Stanoch and its main mechanics are Dice Rolling, Hexagon Grid, and Simulation.

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About the game

publisher's description From its conception, the Blue Sky Game Series was designed to be an expandable system that would allow players to simulate and explore the challenges of aerial warfare throughout the 20th century. With this supplement players can now field Polish, French, and Dutch aircraft. All the maps, info counters, charts, dice and Flight Stands from Black Cross / Blue Sky are used with this supplement. Players do not have to continually re-purchase these essential components. Some of the aircraft counters from Black Cross / Blue Sky are also used. All of the scenarios can be expanded with additional aircraft counters. So put on your parachute, and remember to bring your foreign language dictionaries, for there is a battle to be won over the skies of Europe!

Questions and answers

Lost Squadrons: A Black Cross/Blue Sky Supplement supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.