Lumis: Der Pfad des Feuers
BGG rank
BGG #13,475
BGG rating
6.4

Lumis: Der Pfad des Feuers

2015

Rules assistance for Lumis: Der Pfad des Feuers

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 30 min
  • 10+
  • Complexity 1.9/5

Rules assistant for Lumis: Der Pfad des Feuers

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Answers come from the official rulebook, with the page to check.

Lumis: Der Pfad des Feuers is a board game released in 2015 for 2–4 players, 30 minutes per game, and ages 10 and up. It was designed by Stephen Glenn and its main mechanics are Hand Management and Network and Route Building.

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About the game

Whether as a team game for four players or a duel for two, players in Lumis: Der Pfad des Feuers must create a path of glowing fire stones that connect to their tower blocks on the game board. Lumis is an abstract connection game in the tradition of classics like Hex and Twixt with each player (or team) trying to create a path from one side of the game board to its opposite side, but with the opposition working at cross purposes. To start the game, each side places tower blocks on the game board, then tries to build connections between these tower blocks using cards that match the colored spaces on the board. Once you have connected to a tower block, it's yours, but until you do so, the opponent can steal it from you. The first player or team to make a complete connection wins!

Questions and answers

Lumis: Der Pfad des Feuers supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.