Magic: The Gathering – Future Sight
BGG rating
7.7

Expansion for Magic: The Gathering

Magic: The Gathering – Future Sight

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Rules assistance for Magic: The Gathering – Future Sight

Plain-language explanations of turns, card effects and disputed situations, with saved question history.

  • 2 players
  • 20 min
  • 13+

Rules assistant for Magic: The Gathering – Future Sight

What would you like to know?

Answers come from the official rulebook, with the page to check.

Magic: The Gathering – Future Sight is an expansion for Magic: The Gathering released in 2007 for 2 players, 20 minutes per game, and ages 13 and up. Its main mechanics are Hand Management.

About the game

The time rifts that are tearing Dominaria apart have reached into the future, and what comes spilling out is wholly unexpected. Phyrexian horrors flood Dominaria through a rift in time. Planeswalker allies band together to help—some even sacrificing themselves. Meanwhile, a secret evil may destroy all their valiant efforts … The third and final set in the Time Spiral block, Future Sight features 180 cards, including 81 with a frame treatment from an alternative future timeline, and randomly inserted premium cards. Some “timeshifted” cards from this set have appeared in later expansions. —description from the publisher

Editions

  • Magic: The Gathering – Future SightENWizards of the Coast2007
  • Magic: The Gathering – Future SightWizards of the Coast2007
  • Magic: The Gathering – Future SightFRWizards of the Coast2007
  • Magic: The Gathering – Future SightDEWizards of the Coast2007
  • Magic: The Gathering – Future SightITWizards of the Coast2007
  • Magic: The Gathering – Future SightWizards of the Coast2007
  • Magic: The Gathering – Future SightWizards of the Coast2007
  • Magic: The Gathering – Future SightRUWizards of the Coast2007
  • Magic: The Gathering – Future SightESWizards of the Coast2007

Questions and answers

Magic: The Gathering – Future Sight supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.