
- BGG rank
- BGG #245
- BGG rating
- 7.7
Railways of the World
- 2–6 players
- 120 min
- Complexity 3.0/5
- 2005

Rules assistance for Maglev Metro: Nanobots, Inc. & Nanotech University
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Maglev Metro: Nanobots, Inc. & Nanotech University is an expansion for Maglev Metro released in 2026 for 1–4 players, 60–90 minutes per game, and ages 15 and up. It was designed by Ted Alspach and its main mechanics are Variable Player Powers, Set Collection, and Tile Placement.
Welcome to the World of Tomorrow! State-of-the-art magnetic levitation technology has allowed for newer, faster, and stealthier transportation for both humans and robots. Civilization is expanding to modern cities across the globe, distant planets, and even into the quantum realm. Only one maglev railway company can lead the 22nd Century to a bright new dawn! This expansion includes a double-sided triple layered map with Nanobots, Inc. on one side and Nanotech University on the other. This expansion also includes nanobot tokens and nanobot boards for each player, granting them gamebreaking abilities! NANOBOTS, INC. EXPANSION Enter the Nanobots! Gain and add Nanobots to your Nanobots Player Board to unlock special powers! Use other players’ track, ignore a color when refilling, or even teleport to a different location! Anything is possible with nanotechnology! NANOTECH UNIVERSITY EXPANSION Unlike the Nanobots, Inc. Expansion, at Nanotech University, players begin with their special abilities unlocked! Leverage your gamebreaking abilities to your heart’s content, but you’ll eventually have to graduate your nanobots and lose your abilities - all while building Nanotech University! —description from the publisher
Maglev Metro: Nanobots, Inc. & Nanotech University supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Maglev Metro: Nanobots, Inc. & Nanotech University is 60–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Maglev Metro: Nanobots, Inc. & Nanotech University for ages 15 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Maglev Metro: Nanobots, Inc. & Nanotech University belongs to these categories: Trains, Science Fiction, and Transportation. Its main mechanics are Variable Player Powers, Set Collection, and Tile Placement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Maglev Metro: Nanobots, Inc. & Nanotech University are: Ted Alspach. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Maglev Metro: Nanobots, Inc. & Nanotech University as an expansion for Maglev Metro. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Maglev Metro to use it. Check that your edition of Maglev Metro is compatible, as some expansions were revised between editions.