Magnum Sal: Muria
BGG rating
7.5

Expansion for Magnum Sal

Magnum Sal: Muria

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Rules assistance for Magnum Sal: Muria

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 90 min
  • 10+
  • Complexity 3.5/5

Rules assistant for Magnum Sal: Muria

What would you like to know?

Answers come from the official rulebook, with the page to check.

Magnum Sal: Muria is an expansion for Magnum Sal released in 2012 for 2–5 players, 90 minutes per game, and ages 10 and up. It was designed by Filip Miłuński and Marcin Krupiński and its main mechanics are Modular Board, Pick-up and Deliver, and Worker Placement.

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About the game

In addition to adding a fifth player to the game, Magnum Sal: Muria brings something new to extract from the mines in Magnum Sal: brine (which in Latin is "muria"). Yes, players will now be able to get salt from brine, in addition to deciding where shafts in the mine are going to be built, something that will allow each game of Magnum Sal to play out a little bit differently. Magnum Sal: Muria also contains: A game board with two new buildings. Mine foremen in each of the player colors. New royal orders that require brine to fulfill. New mine tiles Two new tools, including the capstan – the winning tool from a game design competition.

Editions

  • Magnum Sal: MuriaenLeonardo Games2012

Questions and answers

Magnum Sal: Muria supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.