
- BGG rating
- 7.1
Liberator: Warszawa 1944
- 2–4 players
- 45 min
- Complexity 2.2/5
- 2011

2009
Rules assistance for Mali Powstańcy: Warszawa 1944
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Mali Powstańcy: Warszawa 1944 is a board game released in 2009 for 2–4 players, 30 minutes per game, and ages 8 and up. It was designed by Filip Miłuński and its main mechanics are Hand Management, Dice Rolling, and Point to Point Movement.
“Little Insurgents: Warsaw 1944” is a eurogame about scouts delivering orders during the Warsaw Rising in Poland in 1944, when the people of Warsaw rose against the Nazis occupying their city. Young boys worked as a couriers delivering letters and orders between squads of rebels, running through the underground sewage canals of Warsaw. Many of them died on that duty. In “Little Insurgents” each player takes command of a unit of three Scouts with the goal of delivering the most orders on time. The scouts from different units are racing against each other to be first, but they also have to co-operate. If the order is not delivered on time crucial parts of the city, or even whole districts can be lost to the occupiers. If too many orders fall into hands of the enemy all players lose. The game comes with two variants of rules: basic and extended, with basic being easier and involving more random elements. It is suitable for young players and families. The extended variant, dedicated to adults and gamers, involves special actions, more planning and secret goals. The game will be published by Egmont Polska in the autumn of 2009 with rules in three languages: Polish, English and German. The game was developed in cooperation with Polish Scout Association (ZHP) and the Warsaw Rising Museum.
Mali Powstańcy: Warszawa 1944 supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Mali Powstańcy: Warszawa 1944 is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Mali Powstańcy: Warszawa 1944 for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Mali Powstańcy: Warszawa 1944 has a complexity rating of 2.1 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Mali Powstańcy: Warszawa 1944 belongs to these categories: World War II. Its main mechanics are Hand Management, Dice Rolling, and Point to Point Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Mali Powstańcy: Warszawa 1944 are: Filip Miłuński. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Mali Powstańcy: Warszawa 1944 as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.