Mansions of Madness: House of Fears
BGG rating
7.8

Expansion for Mansions of Madness

Mansions of Madness: House of Fears

2012

Rules assistance for Mansions of Madness: House of Fears

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–5 players
  • 120–180 min
  • 13+
  • Complexity 3.1/5

Rules assistant for Mansions of Madness: House of Fears

What would you like to know?

Answers come from the official rulebook, with the page to check.

Mansions of Madness: House of Fears is an expansion for Mansions of Madness released in 2012 for 2–5 players, 120–180 minutes per game, and ages 13 and up. It was designed by Tracy Hickman and its main mechanics are Variable Player Powers, Hand Management, and Area Movement.

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About the game

An influential film director is holding a screening of his latest production in the abandoned estate Whale Manor, and you've been asked to attend! There's just one catch: Whale Manor is haunted by the spirits of dead actors, all of whom are cursed to relive the drama of their films again and again. House of Fears is a print-on-demand story expansion for Mansions of Madness! This cinematic adventure by acclaimed novelist Tracy Hickman thrusts players into a living 1920s movie – but can they escape the horror before the film's tragic ending?

Designers

Publishers

  • Edge Entertainment
  • Arclight Games
  • Wargames Club Publishing
  • Fantasy Flight Games
  • Heidelberger Spieleverlag
  • Galakta
  • Giochi Uniti

Questions and answers

Mansions of Madness: House of Fears supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.