Match Madness: Extreme
BGG rating
7.0

Expansion for Match Madness

Match Madness: Extreme

2019

Rules assistance for Match Madness: Extreme

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–4 players
  • 10–20 min
  • 7+
  • Complexity 2.0/5

Rules assistant for Match Madness: Extreme

What would you like to know?

Answers come from the official rulebook, with the page to check.

Match Madness: Extreme is an expansion for Match Madness released in 2019 for 1–4 players, 10–20 minutes per game, and ages 7 and up. It was designed by Jeppe Norsker and its main mechanics are Pattern Recognition.

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About the game

Enjoy the Match Madness Extreme frenzy! Recreate 60 new pattern cards by adding a 3D cube to your set of blocks. The ingenious the pattern matching race is on! Each player receives a set of 5 blocks (numbered from 1 to 5) from the base game and 1 cube block (numbered 6) from the expansion. Leave the Match Madness base game cards aside and take the cards from the expansion box (level 6 cards). Try to Match the cards using the new cube that comes with the expansion and experience all the fun of Match Madness again with 60 new puzzles! —description from the publisher

Questions and answers

Match Madness: Extreme supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.