
- BGG rank
- BGG #2,482
- BGG rating
- 7.6
Rommel in the Desert
- 2 players
- 180–480 min
- Complexity 3.4/5
- 1982

1994
Rules assistance for MedFront: War in North Africa 1940-43
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

For 2 players
What would you like to know?
Answers come from the official rulebook, with the page to check.
MedFront: War in North Africa 1940-43 is a board game released in 1994 for 2 players, 180 minutes per game, and ages 12 and up. It was designed by Craig Besinque and its main mechanics are Dice Rolling, Grid Movement, and Secret Unit Deployment.
MedFront details the conflict between the Allies and Germany during WWII from 1940-43, as well as the Spanish Civil War from 1936-39. Players have to contend with production, supply, command control and the weather to break the other side's lines and achieve victory. The game comes with a fantastic detailed map of Spain and North Africa printed on card and many wooden blocks for the units. This is just one portion of the complete EuroFront series, which covers the entire European conflict of WWII. This title uses Columbia Games Block system. While there are variations in the rule sets, all of their games are based on the block system. Basically this means that rather than using the traditional counters to represent units on the map the game uses wooden blocks that stand upright with unit details only shown on one side. This does two things: First it provides an easy way of producing a "fog of war" because your opponent can not tell, save through good memory, what type of unit a specific piece is or its current strength. Second, having the blocks stand on end allows the possibility of rotating a block so the current strength is the top number. Although most war games have some type of mechanism that lets units take steps in their overall strength, counters normally have at most two steps because they only have two sides. Blocks, however, have four so you can easily keep track of twice the amount of detail that many other war games provide. With the use of blocks Columbia has provided a way of adding a good deal of depth to their war games without adding complex layers of bookkeeping, allowing interesting and relatively short sessions of play. WestFront II: The War in Europe 1943-45 – Second Edition includes updated MedFront maps and some Spanish units; EuroFront: The War in Europe, 1936-45 – Second Edition has the updated MedFront rules (and the Spanish Civil War scenario and other Spanish units) for those maps. Expanded by: EuroFront: War in Europe, 1939-45
MedFront: War in North Africa 1940-43 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for MedFront: War in North Africa 1940-43 is 180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists MedFront: War in North Africa 1940-43 for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
MedFront: War in North Africa 1940-43 has a complexity rating of 3.1 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
MedFront: War in North Africa 1940-43 belongs to these categories: Wargame and World War II. Its main mechanics are Dice Rolling, Grid Movement, and Secret Unit Deployment. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of MedFront: War in North Africa 1940-43 are: Craig Besinque. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists MedFront: War in North Africa 1940-43 as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.