Medieval
BGG rank
BGG #13,312
BGG rating
6.5

Medieval

2018

Rules assistance for Medieval

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–6 players
  • 90–180 min
  • 12+
  • Complexity 2.4/5

For 1 player

Rules assistant for Medieval

What would you like to know?

Answers come from the official rulebook, with the page to check.

Medieval is a board game released in 2018 for 1–6 players, 90–180 minutes per game, and ages 12 and up. It was designed by Richard H. Berg and Ralph Shelton and its main mechanics are Hand Management, Dice Rolling, and Area Majority / Influence.

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About the game

Wage war, unleash the plague, excommunicate the unworthy, and drive back the Mongol hordes. You are the head of a cabal—bent on controlling provinces, kingdoms, and of the Medieval world through skulduggery and outright conquest. The object? Spread your influence by controlling regions of Europe, the East, and North Africa—all while driving back the Mongol hordes. Your turn consists of playing action cards (some mandatory some optional), collecting income and attacking opponents. All with the goal of acquiring more provinces. Provinces provide income for you and are how the game is won. The game ends after the 7th attack by the Mongols (a non-player power that attacks from the East). This second edition of Medieval features a full-on graphic and component overhaul of the original, mounted map (in lieu of cards), streamlined rules, and new optional rules for games with one, two, and six players.

Questions and answers

Medieval supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.