Memoir '44: Tigers in the Snow
BGG rating
8.1

Expansion for Memoir '44

Memoir '44: Tigers in the Snow

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Rules assistance for Memoir '44: Tigers in the Snow

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 90 min
  • 10+
  • Complexity 2.5/5

Rules assistant for Memoir '44: Tigers in the Snow

What would you like to know?

Answers come from the official rulebook, with the page to check.

Memoir '44: Tigers in the Snow is an expansion for Memoir '44 released in 2009 for 2–8 players, 90 minutes per game, and ages 10 and up. It was designed by Richard Borg and its main mechanics are Campaign / Battle Card Driven.

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About the game

From DoW website: Hot on the heels of their success in Operatsiya Bagration, Soviet forces struck deep towards the Baltic coast, rapidly severing communications between German Army Group North and what little was left of Army Group Center. By early October 1944, the Soviets were in view of the Baltic Sea, near the port of Memel, definitively cutting off Army Group North from any retreat route through East Prussia. Despite Guderian's plea for an evacuation by sea and subsequent redeployment in Central Europe where forces were desperately needed to help stabilize an increasingly dicey situation, Hitler stubbornly refused. Instead, he ordered the 200,000+ German troops to entrench themselves, in the hope of using the Courland Pocket as a springboard for a future offensive. Part of the Memoir '44 series.

Editions

  • Memoir '44: Tigers in the SnowenDays of Wonder2021
  • Memoir '44: Tigers in the SnowenDays of Wonder2009

Questions and answers

Memoir '44: Tigers in the Snow supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.