MERCS: Conflict
BGG rank
BGG #19,698
BGG rating
6.1

MERCS: Conflict

2014

Rules assistance for MERCS: Conflict

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 30 min
  • 12+
  • Complexity 2.4/5

Rules assistant for MERCS: Conflict

For 2 players

What would you like to know?

Answers come from the official rulebook, with the page to check.

MERCS: Conflict is a board game released in 2014 for 2 players, 30 minutes per game, and ages 12 and up. It was designed by Andrew Meredith and its main mechanics are Variable Player Powers, Player Elimination, and Dice Rolling.

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About the game

In MERCS: Conflict each player takes the helm of a mega-corporation in the not too distant future. Players attack and manipulate their opponents through political prowess, cunning espionage, economic acumen, and military might. Rolling the dice and executing unique abilities is only one way to defeat your opponents. In the end, the last MegaCon standing will receive all the glory. Are you willing to accept the promotion to CEO?

Questions and answers

MERCS: Conflict supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.