MERCS: Recon – Critical Extraction
BGG rating
7.7

Expansion for MERCS: Recon – Assassination Protocol

MERCS: Recon – Critical Extraction

2015

Rules assistance for MERCS: Recon – Critical Extraction

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–5 players
  • 90 min
  • 12+

Rules assistant for MERCS: Recon – Critical Extraction

What would you like to know?

Answers come from the official rulebook, with the page to check.

MERCS: Recon – Critical Extraction is an expansion for MERCS: Recon – Assassination Protocol released in 2015 for 1–5 players, 90 minutes per game, and ages 12 and up. It was designed by Brian Shotton and its main mechanics are Variable Player Powers, Dice Rolling, and Modular Board.

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About the game

Critical Extraction adds MERCS from the USCR faction to MERCS: Recon. Included are five USCR MERCS and their corresponding player boards and special rules. In addition, the mission pack contains new missions and a new tile.

Questions and answers

MERCS: Recon – Critical Extraction supports 1–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.