MERCS
BGG rank
BGG #12,645
BGG rating
7.5

MERCS

2010

Rules assistance for MERCS

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–10 players
  • 120 min
  • 12+
  • Complexity 2.6/5

For 2 players

Rules assistant for MERCS

What would you like to know?

Answers come from the official rulebook, with the page to check.

MERCS is a board game released in 2010 for 2–10 players, 120 minutes per game, and ages 12 and up. It was designed by Brian Shotton and its main mechanics are Variable Player Powers, Dice Rolling, and Simultaneous Action Selection.

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About the game

MERCS is a skirmish game of miniature combat taking place in the future. Games consist of two squads of 5, which have all special equipment and skills. The miniatures act simultanously, using a system of initiative and reaction to determine the exact order of turns. MERCS uses unique cards as both reference and a means to measure. This streamlined approach means games are faster, with less rule-lawyering, providing a dynamic feel with combat that ebbs and flows. It also means that a game of MERCS is flexible; it can be played just about anywhere with any number of people. All that is needed is 1 fi g, 1 card, and 1d10. The game board can use 3D terrain, but is equally dynamic with the provided 2D terrain cards.

Questions and answers

MERCS supports 2–10 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.