
- BGG rank
- BGG #12,414
- BGG rating
- 6.9
Festung Europa: The Campaign for Western Europe, 1943-1945
- 2 players
- 240 min
- Complexity 3.0/5
- 2016

2012
Rules assistance for Mercury/Market Garden
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

For 2 players
What would you like to know?
Answers come from the official rulebook, with the page to check.
Mercury/Market Garden is a board game released in 2012 for 2 players and 60 minutes per game. It was designed by Michael Rinella and its main mechanics are Dice Rolling and Hexagon Grid.
[Following Anzio-Cassino], the next game in the Battle Command Series will be Market Garden / Crete portraying two fascinating airborne operations. The game is playable in 1 to 2 hours maximum. http://www.boardgamegeek.com/boardgamefamily/5070/battle-command-series ) The Battle Command Series are quick playing games with large 7/8" counters, a double sided map board, rules, and dice. Each battle has 4 pages of rules. Units are rated for their strength and movement, as well an endurance rating that reflect how much damage a unit can sustain in combat. Each battle includes 2 scenarios, one for the complete campaign, and one for a shorter scenario.
Mercury/Market Garden supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Mercury/Market Garden is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Mercury/Market Garden has a complexity rating of 1.8 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Mercury/Market Garden belongs to these categories: Wargame and World War II. Its main mechanics are Dice Rolling and Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Mercury/Market Garden are: Michael Rinella. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Mercury/Market Garden as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.