
- BGG rating
- 6.0
Minden Playing Card Cricket Extra Teams
1–2 players1991

Rules assistance for Minden Playing Card Cricket
Plain-language explanations of turns, card effects and disputed situations, with saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Minden Playing Card Cricket is a board game released in 1979 for 1–22 players, 90–180 minutes per game, and ages 10 and up. It was designed by Gary Graber and its main mechanics are Hand Management and Dice Rolling.
Minden Playing Card Cricket has been around since the early 1980s and is one of the best of the stats-based cricket games. Each ‘turn’ of the game simulates an over of Test or One Day Cricket. Turns are resolved by using a regular deck of playing cards instead of rolling dice, although six sided dice are used to resolve some plays. The device of replicating a single over per turn is perfect, as full test matches can be played over several hours, while one day games can be played out in a single session. The system ingeniously allows for hat tricks, batting collapses, batsmen playing themselves in, and batsman playing with confidence. There are two forms of the game. Basic, which only include some rules and in which players are not individually carded (although they do have individual stats) and the Advanced Game, in which each player has a unique card. It produces a very convincing range of scores and excitement (perhaps rather more than the real game does). Extremely clever. The 5th Edition of this game is now available from mindencricket.com
Minden Playing Card Cricket supports 1–22 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Minden Playing Card Cricket is 90–180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Minden Playing Card Cricket for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Minden Playing Card Cricket has a complexity rating of 2.2 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Minden Playing Card Cricket belongs to these categories: Card Game and Sports. Its main mechanics are Hand Management and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Minden Playing Card Cricket are: Gary Graber. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Minden Playing Card Cricket as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.