
- BGG rank
- BGG #6,985
- BGG rating
- 6.2
Grimslingers
- 1–6 players
- 15–90 min
- Complexity 2.7/5
- 2015

Rules assistance for Mint-Tin Monster Mash-Up: Arenas
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Mint-Tin Monster Mash-Up: Arenas is an expansion for Mint-Tin Monster Mash-Up released in 2026 for 1–2 players, 15–20 minutes per game, and ages 12 and up. It was designed by Chris Backe and its main mechanics are Dice Rolling, Simultaneous Action Selection, and Re-rolling and Locking.
Mint-Tin Monster Mash-Up: Arenas adds a ton of new content to Mint-Tin Monster Mash-Up! 12 new Cryptid Monsters: New Monsters with new powers! 2 new Mad Scientists: Dr. Evolve can re-make her monster mid-battle, while Dr. Time can pull off big swings in the Boost Phase by predicting his opponent's signal. New Automa: Dr. Fission is able to resurrect his creatures once per battle! Good luck! Updated Dr. Chaos: The most playtesting you'll ever get is after your game releases! It's become apparent that Dr. Chaos was a little underpowered. This new version corrects that and is meant to replace your current Dr. Chaos. 10 Arena Cards: These mini cards have fronts and backs like the monsters do and combine to create unique conditions every round! Arenas: Each round, the top card of the Arena stack is flipped and added to the right side to create a new Arena combo. If players meet the "If" condition, they place their Arena Tracker on the Arena. They can spend it that round to activate the Arena's "then" effect. —description from the publisher
Mint-Tin Monster Mash-Up: Arenas supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Mint-Tin Monster Mash-Up: Arenas is 15–20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Mint-Tin Monster Mash-Up: Arenas for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Mint-Tin Monster Mash-Up: Arenas belongs to these categories: Fantasy, Fighting, and Humor. Its main mechanics are Dice Rolling, Simultaneous Action Selection, and Re-rolling and Locking. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Mint-Tin Monster Mash-Up: Arenas are: Chris Backe. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Mint-Tin Monster Mash-Up: Arenas as an expansion for Mint-Tin Monster Mash-Up. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Mint-Tin Monster Mash-Up to use it. Check that your edition of Mint-Tin Monster Mash-Up is compatible, as some expansions were revised between editions.