Mission Command Air
BGG rank
BGG #19,941
BGG rating
5.8

Mission Command Air

2003

Rules assistance for Mission Command Air

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 45 min
  • 8+
  • Complexity 1.3/5

Rules assistant for Mission Command Air

What would you like to know?

Answers come from the official rulebook, with the page to check.

Mission Command Air is a board game released in 2003 for 2–4 players, 45 minutes per game, and ages 8 and up. Its main mechanics are Hand Management, Player Elimination, and Roll / Spin and Move.

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About the game

Based on the late-eighties Milton Bradley game Screaming Eagles. Lead your squadron to victory in this aerial dogfight game. Eliminate enemy aircraft. You are the squadron leader of two elite fighter planes on special maneuvers. Your mission is to shoot down your opponent's two aircraft. You are fully armed with missiles and cannons. But your opponent is equally prepared. Plan each move carefully to avoid being hit. Fly to the left, right or straight to get in position to fire on the enemy. Once you're locked in on a target, fire away. A hit will cause damage to the plane or may disable it completely. Knock out both planes and victory is yours. Contents: 20x30 game board, 8 plastic planes with stands, 4 squadron boards, 60 navigation cards, 50 missile tokens, 45 damage markers, 7 dice and instructions. Part of the Mission Command series.

Questions and answers

Mission Command Air supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.