Moods
BGG rank
BGG #14,068
BGG rating
5.9

Moods

2000

Rules assistance for Moods

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 3–8 players
  • 20 min
  • 18+
  • Complexity 1.1/5

For 3 players

Rules assistant for Moods

What would you like to know?

Answers come from the official rulebook, with the page to check.

Moods is a board game released in 2000 for 3–8 players, 20 minutes per game, and ages 18 and up. It was designed by Jack Lawson and Andrew Lawson and its main mechanics are Acting and Voting.

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About the game

In Moods, players take turns drawing a Mood Card and a Phrase Card. The active player reads the phrase aloud, embodying the emotion specified on their Mood Card—which remains hidden from the other players. The remaining players then use their voting chips to guess the mood being portrayed. Correct guesses allow both the actor and the guessers to advance on the game board. The first player to reach the finish space wins the game. The game emphasizes expressive reading and emotional interpretation. Players must convincingly convey moods such as "romantic," "sneaky," or "zany," while others rely on their perception to identify the correct emotion. This dynamic fosters an engaging and often humorous atmosphere, making it suitable for social gatherings and parties. Moods might be considered a cousin to games such as Taboo and Charades—especially charades-style variants like Guesstures—although Moods focuses on vocal expression and emotional tone rather than wordplay or pantomime.

Categories

Mechanics

Publishers

  • Hasbro
  • Parker Spiele

Questions and answers

Moods supports 3–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.