The First Jihad: The Rise of Islam 632-750
BGG rank
BGG #12,084
BGG rating
7.6

The First Jihad: The Rise of Islam 632-750

2020

Rules assistance for The First Jihad: The Rise of Islam 632-750

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1 player
  • 30–120 min
  • 10+
  • Complexity 3.5/5

For 1 player

Rules assistant for The First Jihad: The Rise of Islam 632-750

What would you like to know?

Answers come from the official rulebook, with the page to check.

The First Jihad: The Rise of Islam 632-750 is a board game released in 2020 for 1 player, 30–120 minutes per game, and ages 10 and up. It was designed by Ben Madison and Wes Erni and its main mechanics are Dice Rolling, Area Majority / Influence, and Simulation.

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About the game

"The First Jihad: The Rise of Islam 632-750" is an "inside-out" States of Siege-style solitaire wargame from White Dog Games (2020). The First Jihad simulates the rise of the Umayyad Caliphate between 632 and 750 AD. The game's AI plays the forces of the Muslim Caliphate, based in Mecca (the game's center position); the player plays a host of nations invaded by the Caliphate (Byzantium, Persia, Visigothic Spain, Nubians, Khazars, Armenians, the Chinese, Indian states, etc.) The game has about 77 counters, one 11x17" map, 50 event cards, and numerous player aids and historical background materials.

Questions and answers

The First Jihad: The Rise of Islam 632-750 supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.