Munchkin Fu 2: Monky Business
BGG rating
6.4

Expansion for Munchkin Fu

Munchkin Fu 2: Monky Business

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Rules assistance for Munchkin Fu 2: Monky Business

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 90 min
  • 10+
  • Complexity 1.7/5

Rules assistant for Munchkin Fu 2: Monky Business

What would you like to know?

Answers come from the official rulebook, with the page to check.

Munchkin Fu 2: Monky Business is an expansion for Munchkin Fu released in 2005 for 3–6 players, 90 minutes per game, and ages 10 and up. It was designed by Steve Jackson (I) and its main mechanics are Variable Player Powers, Trading, and Dice Rolling.

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About the game

Publisher's Description Munchkin Fu won the Origins "Gamer's Choice Award" for the Best Card Game of 2003. How do you follow something like that? With more mooks, more mayhem, more monsters, more munchkins, more monks - especially more monks - in Munchkin Fu 2 - Monky Business! Learn new styles like Kong Fu, Fee Fi Fo Fu, Sna Fu, and the ever-perilous Stomach Fu! Pick up dangerous new weapons like the Auspicious Ivory Gutting Hook and the Tofu Tonfa. Garb yourself in the Hong Kong Sarong. Slay foes like the Sex Gaki, Clamera, and Genghis Cong... and take their stuff! The team of Origins-Award-winning designer Steve Jackson (I) and mad cartoonist Greg Hyland (Lethargic Lad, Munchkin Fu) are back again for Monky Business. It's got 110 evil and overpowered cards, plus two blanks to create your own. And of course, like all other Munchkin products, this supplement is completely compatible with the original Munchkin and all its supplements and spinoffs, including Star Munchkin, Munchkin Bites!, and Munchkin Blender. Other Part of the Munchkin series

Editions

  • Munchkin Fu 2: Monky BusinessenSteve Jackson Games2010
  • Munchkin Fu 2: Monky BusinessenSteve Jackson Games2005
  • Munchkin Fu 2: Mönche mögens heißdePegasus Spiele2006

Questions and answers

Munchkin Fu 2: Monky Business supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.