Mush
BGG rank
BGG #21,579
BGG rating
5.9

Mush

1994

Rules assistance for Mush

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 60 min
  • 10+
  • Complexity 1.7/5

Rules assistant for Mush

What would you like to know?

Answers come from the official rulebook, with the page to check.

Mush is a board game released in 1994 for 2–6 players, 60 minutes per game, and ages 10 and up. It was designed by Alan R. Moon and its main mechanics are Variable Player Powers and Modular Board.

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About the game

This dice-heavy racing game is set in the great white north of Alaska, where the most efficient way of crossing those vast expanses is behind a team of sled dogs. Players must carefully manager their dogs in an effort to conserve their strength for the entire race. However, the dogs' strengths may be different depending on what type of dog the player selected at the beginning of the game: good weather dogs, bad weather dogs, or all-around dogs; each has its advantages and disadvantages. After picking the course to take over the modular board, the first player to avoid the avalanches and reach the destination city is the winner. This game is Out of Print and was part of the White Wind 1200 series.

Categories

Designers

Publishers

  • White Wind

Questions and answers

Mush supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.