
- BGG rating
- 6.5
Mutant Chronicles Collectible Miniatures Game: Golem of Ice
- 2 players
- 60 min
- 2008

2008
Rules assistance for Mutant Chronicles Collectible Miniatures Game
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

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Answers come from the official rulebook, with the page to check.
Mutant Chronicles Collectible Miniatures Game is a board game released in 2008 for 2 players, 60 minutes per game, and ages 12 and up. It was designed by Eric M. Lang, Christian T. Petersen, and Nate French and its main mechanics are Variable Player Powers, Hand Management, and Dice Rolling.
54mm scale science fiction collectible miniatures game released in 2 player starter packs and booster packs. Mutant Chronicles is set in the far future of our own solar system, where Mega-corporations battle each other as well as a dark invader. Power-armored doom troopers, magic, and monsters mix in this exciting dark future space-fantasy setting. On June 27, 2008, Fantasy Flight Games Announced that this game will no longer be released in a blind-purchase format. On April 9, 2009, Fantasy Flight Games Announced that they will discontinue this game.
Mutant Chronicles Collectible Miniatures Game supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Mutant Chronicles Collectible Miniatures Game is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Mutant Chronicles Collectible Miniatures Game for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Mutant Chronicles Collectible Miniatures Game has a complexity rating of 2.4 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Mutant Chronicles Collectible Miniatures Game belongs to these categories: Wargame, Horror, and Miniatures. Its main mechanics are Variable Player Powers, Hand Management, and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Mutant Chronicles Collectible Miniatures Game are: Eric M. Lang, Christian T. Petersen, and Nate French. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Mutant Chronicles Collectible Miniatures Game as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.