
- BGG rank
- BGG #753
- BGG rating
- 7.4
Egizia
- 2–4 players
- 90 min
- Complexity 2.8/5
- 2009

Expansion for Mystery House: Adventures in a Box
2021
Rules assistance for Mystery House: Adventures in a Box – The Lost Ship
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Mystery House: Adventures in a Box – The Lost Ship is an expansion for Mystery House: Adventures in a Box released in 2021 for 1–5 players, 60 minutes per game, and ages 14 and up. It was designed by Antonio Tinto and its main mechanics are Cooperative Game.
You’re on a distant planet, you see a spaceship in front of you, but no traces of life. Your oxygen is running low. You have no choice: you must enter! An apparently uncontrolled ship lost in the deep space and a mysterious Artificial Intelligence — all of this awaits in The Lost Ship, a SCI-FI themed adventure for Mystery House. Solve all the riddles, and take back the control of the ship! —description from the publisher
Mystery House: Adventures in a Box – The Lost Ship supports 1–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Mystery House: Adventures in a Box – The Lost Ship is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Mystery House: Adventures in a Box – The Lost Ship for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Mystery House: Adventures in a Box – The Lost Ship has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Mystery House: Adventures in a Box – The Lost Ship belongs to these categories: Party Game, Deduction, and Adventure. Its main mechanics are Cooperative Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Mystery House: Adventures in a Box – The Lost Ship are: Antonio Tinto. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Mystery House: Adventures in a Box – The Lost Ship as an expansion for Mystery House: Adventures in a Box. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Mystery House: Adventures in a Box to use it. Check that your edition of Mystery House: Adventures in a Box is compatible, as some expansions were revised between editions.