
- BGG rank
- BGG #8,765
- BGG rating
- 6.2
All Things Zombie: The Boardgame
- 1–6 players
- 40 min
- Complexity 2.5/5
- 2009

Rules assistance for Night of Man: Alone Against the Aliens
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Night of Man: Alone Against the Aliens is an expansion for Night of Man released in 2016 for 1 player and ages 14 and up. It was designed by Mark H. Walker and its main mechanics are Hand Management, Grid Movement, and Modular Board.
Night of Man is a card-driven, tactical board game. Set in a post-alien-invasion-of-Earth universe, the squads, heroes, and tanks of Earth's Militia battle against powerful aliens with enhanced power armor, hover tanks, Mechs and spider-like robots. In each turn gamers draw up to a four card hand and may play a card, sometimes more, in each impulse. The cards activate units to move, fire, assault, and use special powers, such as explosive rounds, telekinesis, and more. Special cards, such as critical hit or bullet storm, can also enhance a unit's attacks. With this expansion, play alone against the Killers. A separate deck of cards controls the aliens and you lead the Earth Militia in six scenarios. Includes a rules and scenario book, solitaire counters, and a 27-card deck.
Night of Man: Alone Against the Aliens supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The catalogue lists Night of Man: Alone Against the Aliens for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Night of Man: Alone Against the Aliens belongs to these categories: Wargame, Science Fiction, and Expansion for Base-game. Its main mechanics are Hand Management, Grid Movement, and Modular Board. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Night of Man: Alone Against the Aliens are: Mark H. Walker. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Night of Man: Alone Against the Aliens as an expansion for Night of Man. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Night of Man to use it. Check that your edition of Night of Man is compatible, as some expansions were revised between editions.