Night of Man: Alone Against the Aliens
BGG rating
7.5

Expansion for Night of Man

Night of Man: Alone Against the Aliens

2016

Rules assistance for Night of Man: Alone Against the Aliens

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1 player
  • 60 min
  • 14+

Rules assistant for Night of Man: Alone Against the Aliens

What would you like to know?

Answers come from the official rulebook, with the page to check.

Night of Man: Alone Against the Aliens is an expansion for Night of Man released in 2016 for 1 player and ages 14 and up. It was designed by Mark H. Walker and its main mechanics are Hand Management, Grid Movement, and Modular Board.

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About the game

Night of Man is a card-driven, tactical board game. Set in a post-alien-invasion-of-Earth universe, the squads, heroes, and tanks of Earth's Militia battle against powerful aliens with enhanced power armor, hover tanks, Mechs and spider-like robots. In each turn gamers draw up to a four card hand and may play a card, sometimes more, in each impulse. The cards activate units to move, fire, assault, and use special powers, such as explosive rounds, telekinesis, and more. Special cards, such as critical hit or bullet storm, can also enhance a unit's attacks. With this expansion, play alone against the Killers. A separate deck of cards controls the aliens and you lead the Earth Militia in six scenarios. Includes a rules and scenario book, solitaire counters, and a 27-card deck.

Questions and answers

Night of Man: Alone Against the Aliens supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.