Nightmare III
BGG rating
6.1

Expansion for Nightmare

Nightmare III

1992

Rules assistance for Nightmare III

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 3–6 players
  • 60 min
  • 10+
  • Complexity 2.2/5

Rules assistant for Nightmare III

What would you like to know?

Answers come from the official rulebook, with the page to check.

Nightmare III is an expansion for Nightmare released in 1992 for 3–6 players, 60 minutes per game, and ages 10 and up. It was designed by Phillip Tanner and its main mechanics are Roll / Spin and Move and Dice Rolling.

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About the game

Welcome to the witching hour! Another 60 minutes of spell-binding interactive entertainment with Anne de Chantraine. Nightmare III- the Sequel to The Video Board Game Nightmare that turns a maiden into a monster! This is hot-tempered HI-FI horror in a VHS cassette, with new sets of Time and fate cards, twice the dice and three times the fun. We are on a witch hunt and ugly has a new name. Anne de Chantraine. Anne de Chantraine was 17 years-old when convicted of witchcraft and burn alive at the stake. She was, naturally, innocent, hence the players response of "Mea Culpa Anne". Latin for "I am culpable". Simply insert the new cassette, press play and meet the girl of your dreams in your worst Nightmare. Anne de Chantraine. Witch. Nightmare. "Time to turn up the heat!"

Publishers

  • Schmidt Spiele
  • Borras Plana S.A.
  • Spear's Games
  • Chieftain Products
  • A Couple 'A Cowboys

Questions and answers

Nightmare III supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.