
- BGG rank
- BGG #22,022
- BGG rating
- 5.7
Atmosfear: The DVD Board Game
- 3–6 players
- 50 min
- Complexity 1.6/5
- 2003

2019
Rules assistance for Atmosfear: Interactive App edition
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Atmosfear: Interactive App edition is a board game released in 2019 for 3–6 players, 35–60 minutes per game, and ages 12 and up. Its main mechanics are Take That, Set Collection, and Roll / Spin and Move.
An update to the DVD board game Atmosfear: The DVD Board Game. A continuation of the series of VHS and DVD Nightmare/Atmosfear board games. The aim of Atmosfear is to collect a key from each of the six regions of the board before heading to the "Well of Fears" in the centre and attempting to draw your fear from among those of your opponents in order to win the game. This must be done before the clock counts down to zero, or all players lose automatically. Like all previous games in the Nightmare/Atmosfear series, Atmosfear makes for stressful play. Players rush to take their turn and pass on the dice as quickly as possible before the Gatekeeper appears and calls on them, and are encouraged to work competitively against each other. Atmosfear 2019 uses an App - for apple and android devices - which acts as a timer, constantly ticking away toward the end of the game. It is also a channel for The Gatekeeper, who frequently appears on screen and causes problems for any or all of the players. As in the previous DVD version, the Gatekeeper’s appearances are randomised so you cannot predict when he will turn up next or what he’ll say. But unlike its predecessor, the game length is also randomised, varying between about 40 and 50 minutes. Where there was only one screen in all the previous versions, the App can run on multiple devices, so the Gatekeeper can sometimes pop on a player’s own personal phone.
Atmosfear: Interactive App edition supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Atmosfear: Interactive App edition is 35–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Atmosfear: Interactive App edition for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Atmosfear: Interactive App edition has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Atmosfear: Interactive App edition belongs to these categories: Horror. Its main mechanics are Take That, Set Collection, and Roll / Spin and Move. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Atmosfear: Interactive App edition as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.