No Middle Ground: The Golan Heights 1973
BGG rank
BGG #21,118
BGG rating
6.9

No Middle Ground: The Golan Heights 1973

2016

Rules assistance for No Middle Ground: The Golan Heights 1973

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–2 players
  • 60–240 min
  • Complexity 2.3/5

Rules assistant for No Middle Ground: The Golan Heights 1973

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Answers come from the official rulebook, with the page to check.

No Middle Ground: The Golan Heights 1973 is a board game released in 2016 for 1–2 players and 60–240 minutes per game. It was designed by Paul Rohrbaugh and its main mechanics are Hexagon Grid and Chit-Pull System.

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About the game

Description from the publisher: No Middle Ground, by Paul Rohrbaugh, covers the most decisive actions on the northern front of the 1973 Arab-Israeli Conflict. There are three scenarios, from the opening Syrian attack to retake Golan, to the daring Israeli counter-offensive that drove into the heart of Syria and took the war to the doorsteps of Damascus. Plus a Grand Campaign game that covers the entire campaign for the Golan. Each copy of No Middle Ground includes a 22” by 34” map and two sheets of full color, die cut counters that represent brigades from the Syrian and Arab Allies’ armed forces and the battalions of the Israeli Defense Force. Air units on both sides are potent weapons but must dodge the enemy’s AAA and SAMs. Map hexes are 4 kilometers across and each turn represents 8 hours. Plus a well illustrated rulebook and charts, complete with designer’s notes and historical commentary. Rules for No Middle Ground include, among others, Time-on-Target artillery barrages, Combined-Arms tactics, Improved Positions, Minefields, Airborne and Commando assaults, as well as optional units that could have been deployed by both sides. The interactive, chit-pull formation activation recreates the chaos of battle while still allowing players to deploy and fight their armies.

Publishers

  • LPS, Inc.
  • Against the Odds

Questions and answers

No Middle Ground: The Golan Heights 1973 supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.