
- BGG rank
- BGG #4,214
- BGG rating
- 6.7
War and Peace
- 2–6 players
- 120–180 min
- Complexity 3.3/5
- 1980

1982
Rules assistance for No Trumpets No Drums: The Vietnam War 1965-1975
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
No Trumpets No Drums: The Vietnam War 1965-1975 is a board game released in 1982 for 2 players, 240 minutes per game, and ages 12 and up. It was designed by Mark McLaughlin and T. Larry Tuohy and its main mechanics are Dice Rolling and Hexagon Grid.
No Trumpets, No Drums is a Strategic level wargame of the war in Vietnam. Two players, representing the Communist states and guerrilla armies of South-east Asia and the pro-Western and neutral states and forces of that region and their American allies, combat each other in a political and military duel for control over Indochina. (from the 2nd edition rulebook) Scenarios: 1968: Tet Offensive 1972: The Easter Offensive 1975: The End 1965-75: The War in Vietnam 1965-68: The American Build-Up Peace With Honour (1969-1972) The Vietnam War: 1973-1975 Components (2nd edition): One 24" x 32" map One 260-counter sheet of playing pieces Two booklets (Rules & Scenarios) Two charts & tables sheets 1st edition issued with The Wargamer Magazine #22.
No Trumpets No Drums: The Vietnam War 1965-1975 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for No Trumpets No Drums: The Vietnam War 1965-1975 is 240 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists No Trumpets No Drums: The Vietnam War 1965-1975 for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
No Trumpets No Drums: The Vietnam War 1965-1975 has a complexity rating of 3.1 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
No Trumpets No Drums: The Vietnam War 1965-1975 belongs to these categories: Wargame and Vietnam War. Its main mechanics are Dice Rolling and Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of No Trumpets No Drums: The Vietnam War 1965-1975 are: Mark McLaughlin and T. Larry Tuohy. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists No Trumpets No Drums: The Vietnam War 1965-1975 as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.