
- BGG rating
- 7.4
Nord: Jarl Expansion
- 2–4 players
- 30–60 min
- Complexity 3.0/5
- 2015

2015
Rules assistance for Nord
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Nord is a board game released in 2015 for 2–4 players, 30 minutes per game, and ages 14 and up. It was designed by Roland Goslar and Johannes Goslar and its main mechanics are Modular Board and Network and Route Building.
Far to the north, off the northwest coast lies a cliff-ringed island: Rugged mountain ridges, deep fjords, dark forests, surrounded by black waters. Long ago, the Northmen lived here. As workers, they lumbered wood, hunted salmon, and mined for ore. A hard life. As soon as they saw a weakness, though, the tribe banded together, attacking the next settlement over. Some died, the surviving warriors stand fast und challenged the old jarls. In Nord, each player leads a clan, ordering workers and fishermen, performing attacks, uniting settlements, and providing their fighters with raw materials and food. Each player starts with one jarl and one warrior in a settlement, and a typical game turn takes up to three steps: Place New Workers: A player places up to three workers in one land area or up to two with boats on the sea. Attack a Settlement: If two enemy settlements are now connected by the new workers, a raid starts; the player's northmen in the connection attack, some die, some invade victorious, some return with the spoils of war. Score Points: If the dragon boat is filled with dead northmen, the next scoring is triggered. When resources are scored players get points for having men delivering wood and iron to their warriors. These are scored in the warriors scoring where some might not survive the winter when not enough food is provided. Alternatively a player might, if he feels strong enough, duel a foreign jarl to receive points of glory. The game ends after the fourth scoring with a final scoring of treasures that the players hoarded throughout the game. The player with the most points wins.
Nord supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Nord is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Nord for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Nord has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Nord belongs to these categories: Territory Building, Medieval, and Civilization. Its main mechanics are Modular Board and Network and Route Building. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Nord are: Roland Goslar and Johannes Goslar. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Nord as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.