
- BGG rank
- BGG #15,275
- BGG rating
- 7.3
Sealion: The Proposed German Invasion of England
- 2–6 players
- 180–240 min
- Complexity 3.0/5
- 2017

2015
Rules assistance for North Cape: Convoy Battles in the Arctic, 1942-45
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

For 2 players
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Answers come from the official rulebook, with the page to check.
North Cape: Convoy Battles in the Arctic, 1942-45 is a board game released in 2015 for 2 players. It was designed by Eric R. Harvey and its main mechanics are Dice Rolling and Hexagon Grid.
"North Cape: Convoy Battles in the Arctic, 1942-45" is a wargame simulation of the convoy battles fought in the Barents Sea during World War Two. The wargame is played in several scenarios, each of which simulates one of the historical convoy battles in the Arctic. Each side must attempt to find and locate enemy positions and complete their missions. The objective in the game for the German player is to sink the largest number of enemy merchant ships possible. For the Allied player, the objective of the game is to bring the greatest number of merchant ships to the Soviet Union. Published in Strategy & Tactics Magazine #292 (May/June 2015). Game Scale: Game Turn: 4 hours Hex: 12 miles / 22 kilometers Units: Individual to groups of ships Game Inventory: One 22 x 34" full color mapsheet One dual-side printed countersheet (280 1/2" counters) One 14-page North Cape rulebook Solitaire Playability: High Complexity Level: Medium Players: 2 or more Playing Time: 4-15 hours Note: Players will need to provide one 6-sided & one 10-sided die to play.
North Cape: Convoy Battles in the Arctic, 1942-45 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
North Cape: Convoy Battles in the Arctic, 1942-45 has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
North Cape: Convoy Battles in the Arctic, 1942-45 belongs to these categories: Wargame, Nautical, and World War II. Its main mechanics are Dice Rolling and Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of North Cape: Convoy Battles in the Arctic, 1942-45 are: Eric R. Harvey. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists North Cape: Convoy Battles in the Arctic, 1942-45 as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.