
- BGG rank
- BGG #227
- BGG rating
- 7.5
Sagrada
- 1–4 players
- 45 min
- Complexity 1.9/5
- 2017

2009
Rules assistance for Numerix
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Numerix is a board game released in 2009 for 2–6 players and 30 minutes per game. It was designed by Christopher Cale and its main mechanics are Dice Rolling.
Numerix is an abstract strategy game, in the same kind of vein as chess, draughts or tafl. There is, however, a certain amount of chance involved in the game. Your pieces will not always be able to move exactly as you want them to. The game requires a certain amount of strategic and tactical skill, combined with an ability to play the odds and to adjust your plans rapidly to a situation that can swiftly change if you don't have the numbers you need. Sometimes the dice will go against you and it becomes a case of simply trying to consolidate your men into a strong enough position to survive, sometimes they will go your way and allow you to do precisely what you want. In short, in this game you must learn to make do with what you have, and work with it to succeed. The game is also particularly suited for variation, using new board layouts, playing with dominoes instead of dice, or many other possible variations. The game is freely available to anyone who wants to play it and you are entirely free to make your own sets. Tied To A Kite Games make wooden sets, which will be released at the UK Games Expo 2009. The rules and board may be downloaded from the publisher's website. (see the publisher's entry (above) for the link.)
Numerix supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Numerix is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Numerix has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Numerix belongs to these categories: Abstract Strategy. Its main mechanics are Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Numerix are: Christopher Cale. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Numerix as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.