
- BGG rank
- BGG #17,469
- BGG rating
- 6.5
Nightmare Forest: Dead Run
- 1–6 players
- 20–40 min
- Complexity 1.7/5
- 2016

Rules assistance for Oh No... Zombies!
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Oh No... Zombies! is a board game released in 2009 for 2–4 players and ages 12 and up. Its main mechanics are Roll / Spin and Move and Dice Rolling.
It's come to this. You're trapped in the middle of nowhere inside a rundown shack surrounded by zombies. Your cell phone doesn't get reception and the land lines just emit a constant busy signal. Your only hope for survival is to get to one of the abandoned stores so you can get a battery for the CB radio in the shack and a shotgun to help you survive the trip back. Good luck with that. Includes spooky gameboard, fourteen 2" tall, plastic game pieces, thirty-four cards and three dice.
Oh No... Zombies! supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The catalogue lists Oh No... Zombies! for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Oh No... Zombies! has a complexity rating of 1.2 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Oh No... Zombies! belongs to these categories: Humor and Zombies. Its main mechanics are Roll / Spin and Move and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Oh No... Zombies! as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.