Omaha Beachhead: Battle for the Bocage
BGG rank
BGG #14,079
BGG rating
6.3

Omaha Beachhead: Battle for the Bocage

1987

Rules assistance for Omaha Beachhead: Battle for the Bocage

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 120–300 min
  • 12+
  • Complexity 2.8/5

For 2 players

Rules assistant for Omaha Beachhead: Battle for the Bocage

What would you like to know?

Answers come from the official rulebook, with the page to check.

Omaha Beachhead: Battle for the Bocage is a board game released in 1987 for 2 players, 120–300 minutes per game, and ages 12 and up. It was designed by Joseph M. Balkoski and its main mechanics are Dice Rolling, Hexagon Grid, and Simulation.

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About the game

Omaha Beachhead: Battle for the Bocage is a grand tactical simulation of the American amphibious assault against the German-occupied coast of Normandy on June 6, 1944 and the subsequent ten-day battle for the beachhead. In turns representing one day, each player controls a force of infantry, artillery, tank, anti-tank, flak, and ranger units. The map, which was drawn from US Army maps actually carried in the battle, is a 1:50,000 representation of Normandy showing all of the geographical features that played a significant role in the campaign. Game Scale: Game Turn: 1 day Hex: .6 mile / 1.0 kilometer Units: Battalion Game Inventory: One 22 x 32" full color mapsheet Two dual-side printed countersheet (288 5/8" counters) One 24-page Omaha Beachhead rulebook One single-side printed Turn Record/Terrain Effects Summary/Track Display Player Aid Card One dual-side printed US Player Charts & Table Card One dual-side printed German Player Charts & Table Card One 10-sided die One plastic counter storage tray & lid Solitaire Playability: Medium Complexity Level: Medium Players: 2 or more Playing Time: 2-5 hours

Publishers

  • Victory Games (I)

Questions and answers

Omaha Beachhead: Battle for the Bocage supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.